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1 of 1 copy available
1 of 1 copy available

R.A. Salvatore's cast of exciting characters continue the story in war-torn Corona in The Dame, the third book in the Saga of the First King series
The vast road network of Honce, completed a decade before, had brought great optimism to the people of the land. Commerce could travel more freely and so could armies, and those armies, it was hoped, would rid the land at long last of the vicious, bloody cap dwarfs and goblins. For the first time, the many individual kingdoms, the holdings of Honce, would be brought closer together, perhaps even united. For the last few years, those promises had become a nightmare to the folk, as two powerful lairds fought for supremacy of a hoped-for united kingdom.
Bransen Garibond, the Highwayman, held little real interest in that fight. To him the warring lairds were two sides of the same coin. Whichever side won, the outcome for the people of Honce would be the same, Bransen believed. A journey north, however, taught Bransen that his views were simplistic at best, and that some things—like honor and true friendship— might truly matter.
In R. A. Salvatore's The Dame, Bransen's road becomes a quest for the truth, of Honce and of himself, a quest to put right over wrong. That path is fraught with confusion and fraud, and a purposeful blurring of morality by those who would seek to use the Highwayman's extraordinary battle skills and popularity among the commonfolk for their own nefarious ends.

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    • Publisher's Weekly

      June 8, 2009
      This middling follow-up to 2008's The Ancient
      plods through a familiar fantasy quest formula. With the land of Honce torn between clashing lairds, Bransen Garibond and his five human and dwarf companions have brought the head of the evil Ancient Badden to Dame Gwydre of Vanguard, the embodiment of regal responsibility. For reward, Bransen wants only to return to his wife and their home in Pryd Town, but when he gets in the middle of strife between religious and political factions, he's falsely accused of treachery and forced to choose between imprisonment and the inevitable perilous trek. Peppered with inventive religious lore, mysterious mystic warriors and the martyr's death of a boon companion, and spiked with the genre's requisite gory hand-to-hand combat scenes, this predictable tale will neither advance the saga's plot nor entertain its readers.

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